![]() ![]() Of course, when the development of System Shock 3 stalled, OtherSide ended up having to downsize, after which, according to Spector, the studio went into a state of recovery. When asked about how long exactly OtherSide Entertainment worked on System Shock 3, Spector said, “We worked on it in 20. There’s not much clarification I can give you.” It’ll be up to them to say what they want to say. “There’s not much more to say at this point. “We released a statement last year,” he said. Speaking in an interview with GamesBeat, Spector referred to the announcement a couple of years ago that Tencent had taken control of System Shock 3, and said that there was nothing more to add about the project. ![]() Many, understandably enough, were quick to question what the status of the long-in-development System Shock 3was- and it seems things have only stalled further for the game and its already-beleaguered development cycle. Earlier this month, developer OtherSide Entertainment that led by legendary designer Warren Spector, the studio had started development of a new immersive sim IP. ![]()
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